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Submitted on: Jan 24, 2012 at 02:20 AM
Race and Class
Worgen Druid
Please post a link to a recent WoL or equivalent of current raid content. If you do not provide parses, your application will be rejected.
What is your preferred raiding spec? Please describe your Talent Point choices in detail. What glyphs do you use and why?

Restoration. Blessing of the Grove is a pure HPS increase with increasing how much rejuvenation heals for. Natural Shapeshifter is a must to increase the length while in Tree of Life, and you need it to get Master Shapeshifter which is also a must for increased healing while in Tree of Life. Naturalist is nice if a big heal is required, so the faster the cast, the better. Heart of the Wild is a must to have 6% more intellect which increase everything. Improved Rejuvenation ups the HPS of rejuvenation, and that is a must have. Revitalize is a must have to bring raid wide replenishment, and the extra mana regeneration is great. I like to have Nature's Swiftness for a quick, large heal when in a tight spot. I only put 2 points into Nature's Bounty because I don't really regrowth often, unless people are lower on health. Empowered Touch is nice to have when having to use more then hots on people. Malfurion's Gift is a must have for reduce the cooldown of tranquility, and you can sometimes get a free regrowth, or healing touch. Efflorescence is great to have for when the group stacks, and there are a ton of stacking situations, so it is a must have. Wild Growth is a no brainer. It's one of the most healing spells still, even after the nerf to it. It is an absolutely must have for any healing. I have Nature's Cure because I'm current expected to cleanse people. I only have 2 points in Gift of the Earthmother, because I rarely let lifebloom drop off the tank, so I like to free up one of the points. Swift Rejuvenation = more Rejuventaions, in 10 man raids I can get away with having about 3 rejuvenations up constantly, but I use them as need. Tree of Life is at the bottom of the talent tree for a reason, increased healing is always great to get. Nature's Grace is more of a talent holder so I can get farther in it. Nature's Majesty is the same. I put 2 points in both Genesis, and Moonglow to even them out. The reduced mana cost, and the improved healing is nice. For my last point, I put it into Furor for some extra mana. It is also nice to have some energy when just shifting to cat form, just in case if the group needs an extra Stampeding Roar.

Glyphs: The prime glyphs are pretty basic. Lifebloom, Swiftmend, and Rejuvenation. For major glyphs, some things have changed with the nerf to wild growth. Rebirth is great to have, 100% hp vs 20% when used, which in higher damage situations can be the difference between another death, or staying alive. Healing touch is nice to have to reduce the cooldown of Nature's Swiftness. With the wild growth glyph adding 2 seconds to the cooldown, it isn't really necessary in a 10 man raid to have the extra person affected if you can't use it more often. For minor glyphs, it doesn't really matter too much. So I replaced it with Innervate, just in case I needed to give it to another healer. I did get Unburdened Rebirth, just so I don't have to carry all those reagents with me, because I would probably forget to get some at times. Mark of the Wild is nice to have if someone dies, you can rebuff them easily. I also like having Dash so I can shift to cat form and dash to a specific place, or avoid things.

Please describe your rotation/priority list in detail. Tanks: What is your rotation for maximum threat? When do you consider using your cool downs? Healers: What abilities do you use when you're tank healing? Raid healing? When do you use your cool downs?

Tank healing: Druid are one of the lowest tank healers as of now, although Blizzard is slowly making them better for tank healing. If I were to tank heal, I would switch my spec into Living Seed. As for spells, I would keep my Lifebloom up on the tank I believe is taking for damage. I would also keep a rejuvenation up on both tanks at all times, and throw a rejuvenation to have a total of three up to get the increased cast time of nourish. I would pretty much use Swiftmend on cooldown and spam nourish unless more of a heal is required, then I would use Healing Touch. I would also use a wild growth once in awhile.

Raid healing: I rejuvenate whoever is 80% or less health. Then I use swiftmend, and wild growth on cooldown. I use a regrowth or healing touch whenever more of a heal is needed, or I get the proc for a free one.

Cooldowns: I use Nature's Swiftness whenever a quick, larger heal is required. I am used to have my Tranquility called for when needed, but I use it when I know for sure another healer isn't going to use one of their healing cooldowns, when everyone is taking raid damage. Tree of Life, I usually save to use for one of the other healer's weaker cooldowns, like Aura Mastery. Depending on the composition, I would use it with Tranquility. If I don't use it with Tranquility, I will usually spam instant regrowths on low health people, when my innervate is off cooldown. I use Innervate at about 80% mana in the beginning of the fight, so it is off cooldown when I need it again. I also use my Volcanic Potion just before I Innervate, if I need more mana.

What are your primary professions? Are they maxed? Why did you choose these professions?

Alchemy (Transmute Specialization), and Leatherworking. Yes they are maxed. I choose leatherworking for the bracer enchant, and alchemy for the more benefit from flasks.

Do you have Ventrilo?


How did you hear about us? Do you have any references within the guild?

I was previously in the guild on my rogue, Silentread during T11 content. I did alt runs with you guys. My references would be my brother, Slavka. I did the alt runs with Jumpingbear, but never did anything with her with my druid.

What were your previous guilds and why did you leave? (Be specific):

Triton on Hellscream. I didn't leave yet. I would like to know if I get accepted here before I officially leave, just so I have a place to be. I believe Triton will fall apart soon, and I don't really want to transfer to a different realm to find another group if I can save the money and stay on the server.

What is your current and previous raid experience? Please include prior characters, and be specific (ex. 15/15 Naxx, Sarth +3, ICC25 11/12 HM):

My current raid experience is Dragon Soul 10m 1/7 H downed, with quite a few attempts on Heroic Hagara, and Heroic Yor'sahj. My really only past raid experience is 6/7 H Firelands downed, with quite a few attempts on Heroic Ragnaros.

How did/do you learn about your class mechanics? Do you remain updated on changes?

I read MMO-Champion to learn about my class, and I read it at least once a week to make sure I am staying on top of things.

Please post a picture of your User Interface using the following website, with all relevant keybindings shown. If your UI does not convey all of your important keybindings, elaborate Please list your major mods (DBM, Big Wigs, etc). (Restoration) (Feral)

It may not be possible to see all my keybindings, but I have a Razer Naga Epic, and I have all my healing spells, along with, Darkflight, Mark of the Wild, Barkskin, Dispell, Innervate, Rebirth, and Healthstone.

Some major add-ons I use are: Deadly Boss Mods, Grid, Clique, and Pitbull.

What is your availability? Are you able to make all raid days and times? (Mon-Thurs, 7:30p-11:30p CST)

I am able to make Monday-Wednesday 100%, but on Thursdays I have a later class, and wouldn't be able to be online until 9p CST.

How old are you? Do you consider yourself mature?

I am 20 years old, and I do consider myself mature.

Tell us about yourself (job, school, lifestyle, etc):

I'm going to college at the moment. Concordia University Wisconsin, near Milwaukee. I don't have a job. I have a pretty average lifestyle while at school. Workout, do homework, and play games.

What do you expect from us?

I would like to get into more of a hardcore raiding guild, and actually downs things. If accepted, I would like to be used on the fights. I have no problem with sitting for specific fights for the best composition.

Why do we want you?

I believe I can bring forth good heals for the raid, and would be a good asset to the group.

Additional information:

I have a couple WoL rankings that I'm proud of.
I am the 11th Restoration druid for Heroic Majordomo Staghelm 10 man(solo healed), and 26th overall for the fight.
I am also the 192nd Restoration druid for Heroic Beth'tilac 10 man, and 247th overall for the fight.

I know you guys just accepted another Restoration Druid, but I feel I could give that person a run for their money.

Please save and post a result from both of the following websites: Ping yourself from the Chicago Data Center for both.
What is your Real ID contact information?


Why are you buying items for your feral set out of Valor before you get all the Restoration upgrades possible?
For my group, I was dpsing the 2 healing fights, so I needed to be able to keep up with the other dps. Plus I am not going to use the ring, trinket, necklace, or belt from valor. For my stats, I am reforging out of spirit to get more mastery and haste. So I will use the ring from hagara, and the one that drops from random shared boss loot. For the necklace, I am downing heroic morchok, and just didn't get it to drop. As for the belt, we down normal hagara, and have been working on heroic hagara, so I didn't want to "waste" the valor points.
Well to put things into perspective on why you should never not get an upgrade that is an upgrade because you're holding out, lets use the ring for an example. You want to Hagara ring, all mages, warlocks, priests, resto/balance druids, ele/resto shamans, and holy paladins wants the Hagara ring. You run in a 10 man, which means you get 2 loot from Hagara. One of them is going to be a tier token. So that other slot you're hoping for a ring. Last I checked there are I believe 18 items in that spot. So just assuming they're at equal drop rate values, thats a 1/18 chance drop each week. Given all healers and casters wants the ring, you have a probable 1/5 or worse chance depending on raid comp at the time to win it when it drops(And of course this doesn't take into account its not actually a pure random chance, since its not rolled for, but just giving the idea of chances of winning said ring).

What you are essentially doing is saying you are gimping yourself because it is an upgrade, but not best in slot upgrade. Which means you are not performing to the best of your ability on progression fights.

As far as your spirit is concerned, I didn't notice until now how...low it seems. How much experience do you have on healing like heroic Zonozz and such? I'm kinda skeptical that you wouldn't have a mana problem on fights.
I understand what you're saying on the valor gear, and I suppose I never really thought about it like that. My current guild runs the epgp loot system, so I can usually judge when I'm going to get a specific item.

We didn't really work on heroic Zonozz that much yet. We are basically focusing on Yor'sahj, and Hagara for heroic. Yor'sahj, which I was dpsing for. I do have plenty of practice healing heroic Hagara though. We didn't make it too far in the attempts. Here are the WoL on the night of Heroic Hagara wipes.
Why are you so far over the haste cap? Reforging out of some haste would increase your healing output.

Also, Hagara is not a mana intensive fight.
I am withdrawing my app. Transferred servers. Thanks.
Good luck!

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